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CRT Effekt am Samsung Galaxy S4 I9500 & I9505

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Jun. '13
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So., 02. Juni, 2013 um 12:49
#1

Ich habe gestern mal im XDA-DEV Forum nachgefragt, ob es am Samsung Galaxy S4 I9500 & I9505 wieder einen CRT Effekt geben wird und ob daran gearbeitet wird...

Jetzt gehen aber die Meinungen dort auseinander...

Die einen meinen, Samsung hätte alles was man dazu braucht aus den Framework Dateien entfernt...
Die anderen meinen, das selbe Problem gab es beim S3 auch und dann wurde doch ein Weg gefunden...

Also müssen wir noch entwas Gedult haben und abwarten...

So., 02. Juni, 2013 um 13:03
#2

Danke für die Infos..

Ja es stimmt.. Der CRT Effekt ist nicht mehr möglich..
Beim Samsung S3 gab es ein ähnliches Problem.. Aber nicht das selbe..
Die Dateien und Einstellungen waren noch in der Framework vorhanden, aber nur nicht aktiviert..

Beim S4 sind sie jetzt komplett aus der Framework verschwunden und deswegen wird es diesmal ein härter Weg, den CRT Effekt wieder rein zubekommen..

Zuletzt bearbeitet am 09.08.2013 09:34, insgesamt 1-mal bearbeitet

Der Mensch ist ein naiver Tourist mit einem abgelaufenem Visum für den Planeten Erde ..

Mi., 05. Juni, 2013 um 17:38
#3

Hat doch nicht so lange gedauert...

Es ist ein CRT Effekt für das I9505 vorhanden:
http://forum.xda-developers.com/showthread.php?t=2310202

Zuletzt bearbeitet am 05.06.2013 17:39, insgesamt 1-mal bearbeitet

Mi., 05. Juni, 2013 um 17:39
#4

Mi., 05. Juni, 2013 um 17:41
#5

kefir hat Folgendes geschrieben:
Hat doch nicht so lange gedauert...

Es ist ein CRT Effekt für das I9505 vorhanden:
http://forum.xda-developers.com/showthread.php?t=2310202


Ich weiss.. Hab ich schon gestern gesehen bzw. gelesen..
Bin gerade dabei es in aleXDroidia zu integrieren und ein Update zu erstellen..

Zuletzt bearbeitet am 09.08.2013 09:36, insgesamt 2-mal bearbeitet

Der Mensch ist ein naiver Tourist mit einem abgelaufenem Visum für den Planeten Erde ..

Mi., 05. Juni, 2013 um 17:59
#6

Der Code dazu, falls ihn wer braucht...

In der "DisplayPowerController.smali" in der "services.jar" im "Framework"-Ordner

Code:

.super Ljava/lang/Object;
.source "DisplayPowerController.java"

+# interfaces
+.implements Landroid/animation/Animator$AnimatorListener;
+

# annotations
.annotation system Ldalvik/annotation/MemberClasses;
@@ -113,6 +116,14 @@

.field private mElectronBeamFadesConfig:Z

+.field private mElectronBeamOff:I
+
+.field private mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+.field private mElectronBeamOn:I
+
+.field private mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
.field private final mHandler:Lcom/android/server/power/DisplayPowerController$DisplayControllerHandler;

.field private mHighHysteresis:F
@@ -3211,6 +3222,58 @@
goto :goto_1
.end method

+.method static getBeamCfg(Ljava/lang/String;I)I
+ .locals 3
+ .parameter
+ .parameter
+
+ .prologue
+ move v0, p1
+
+ invoke-static {p0}, Landroid/os/SystemProperties;->get(Ljava/lang/String;)Ljava/lang/String;
+
+ move-result-object v1
+
+ const-string v2, "none"
+
+ invoke-virtual {v1, v2}, Ljava/lang/String;->equalsIgnoreCase(Ljava/lang/String;)Z
+
+ move-result v2
+
+ if-eqz v2, :cond_0
+
+ const v0, 0x0
+
+ return v0
+
+ :cond_0
+ const-string v2, "crt"
+
+ invoke-virtual {v1, v2}, Ljava/lang/String;->equalsIgnoreCase(Ljava/lang/String;)Z
+
+ move-result v2
+
+ if-eqz v2, :cond_1
+
+ const v0, 0x1
+
+ return v0
+
+ :cond_1
+ const-string v2, "fade"
+
+ invoke-virtual {v1, v2}, Ljava/lang/String;->equalsIgnoreCase(Ljava/lang/String;)Z
+
+ move-result v2
+
+ if-eqz v2, :cond_2
+
+ const v0, 0x2
+
+ :cond_2
+ return v0
+.end method
+
.method private getDynamicAutoBrightnessHighHysteresis(F)F
.locals 11
.parameter "cd"
@@ -4408,6 +4471,92 @@

iput-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;

+ const v4, 0x2
+
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ sget-object v1, Lcom/android/server/power/DisplayPowerState;->ELECTRON_BEAM_LEVEL:Landroid/util/FloatProperty;
+
+ new-array v2, v4, [F
+
+ fill-array-data v2, :array_0
+
+ invoke-static {v0, v1, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
+
+ move-result-object v0
+
+ iput-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ .line 6120
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ const-wide/16 v1, 0xfa
+
+ invoke-virtual {v0, v1, v2}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
+
+ .line 6130
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v0, p0}, Landroid/animation/ObjectAnimator;->addListener(Landroid/animation/Animator$AnimatorListener;)V
+
+ .line 6150
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ sget-object v1, Lcom/android/server/power/DisplayPowerState;->ELECTRON_BEAM_LEVEL:Landroid/util/FloatProperty;
+
+ new-array v2, v4, [F
+
+ fill-array-data v2, :array_1
+
+ invoke-static {v0, v1, v2}, Landroid/animation/ObjectAnimator;->ofFloat(Ljava/lang/Object;Landroid/util/Property;[F)Landroid/animation/ObjectAnimator;
+
+ move-result-object v0
+
+ iput-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ .line 6170
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ const-wide/16 v1, 0x190
+
+ invoke-virtual {v0, v1, v2}, Landroid/animation/ObjectAnimator;->setDuration(J)Landroid/animation/ObjectAnimator;
+
+ .line 6180
+ iget-object v0, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v0, p0}, Landroid/animation/ObjectAnimator;->addListener(Landroid/animation/Animator$AnimatorListener;)V
+
+ const-string v2, "persist.sys.screen_off"
+
+ const v3, 0x1
+
+ invoke-static {v2, v3}, Lcom/android/server/power/DisplayPowerController;->getBeamCfg(Ljava/lang/String;I)I
+
+ move-result v4
+
+ iput v4, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOff:I
+
+ const-string v2, "persist.sys.screen_on"
+
+ const v3, 0x2
+
+ invoke-static {v2, v3}, Lcom/android/server/power/DisplayPowerController;->getBeamCfg(Ljava/lang/String;I)I
+
+ move-result v2
+
+ const v3, 0x1
+
+ if-ne v3, v2, :cond_0
+
+ const v3, 0x2
+
+ if-ne v3, v4, :cond_0
+
+ move v2, v4
+
+ :cond_0
+ iput v2, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOn:I
+
.line 618
new-instance v0, Lcom/android/server/power/RampAnimator;

@@ -4421,6 +4570,21 @@

.line 620
return-void
+
+ nop
+
+ :array_0
+ .array-data 0x4
+ 0x0t 0x0t 0x0t 0x0t
+ 0x0t 0x0t 0x80t 0x3ft
+ .end array-data
+
+ .line 615
+ :array_1
+ .array-data 0x4
+ 0x0t 0x0t 0x80t 0x3ft
+ 0x0t 0x0t 0x0t 0x0t
+ .end array-data
.end method

.method private isTablet()Z
@@ -7121,7 +7285,15 @@

move-result v6

- if-eqz v6, :cond_1d
+ if-eqz v6, :cond_21
+
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_9

.line 842
invoke-direct {p0, v7}, Lcom/android/server/power/DisplayPowerController;->setScreenOn(Z)V
@@ -7133,6 +7305,18 @@

if-eqz v6, :cond_1c

+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->getElectronBeamLevel()F
+
+ move-result v6
+
+ const v10, 0x0
+
+ cmpl-float v6, v6, v10
+
+ if-nez v6, :cond_1c
+
.line 844
invoke-direct {p0}, Lcom/android/server/power/DisplayPowerController;->blockScreenOn()V

@@ -7145,6 +7329,22 @@

if-nez v6, :cond_0

+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_0
+
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_0
+
iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;

iget-object v7, p0, Lcom/android/server/power/DisplayPowerController;->mCleanListener:Ljava/lang/Runnable;
@@ -7499,10 +7699,87 @@
:cond_1c
invoke-direct {p0}, Lcom/android/server/power/DisplayPowerController;->unblockScreenOn()V

+ .line 7840
+ iget v10, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOn:I
+
+ if-nez v10, :cond_1d
+
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ const/high16 v7, 0x3f80
+
+ invoke-virtual {v6, v7}, Lcom/android/server/power/DisplayPowerState;->setElectronBeamLevel(F)V
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->dismissElectronBeam()V
+
goto/16 :goto_9

- .line 849
:cond_1d
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_9
+
+ .line 7720
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->getElectronBeamLevel()F
+
+ move-result v6
+
+ const/high16 v7, 0x3f80
+
+ cmpl-float v6, v6, v7
+
+ if-nez v6, :cond_1e
+
+ .line 7850
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->dismissElectronBeam()V
+
+ goto/16 :goto_9
+
+ :cond_1e
+ const v6, 0x2
+
+ if-eq v6, v10, :cond_1f
+
+ const v10, 0x0
+
+ :cond_1f
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6, v10}, Lcom/android/server/power/DisplayPowerState;->prepareElectronBeam(I)Z
+
+ move-result v6
+
+ if-eqz v6, :cond_20
+
+ .line 778
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->start()V
+
+ goto/16 :goto_9
+
+ .line 780
+ :cond_20
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->end()V
+
+ goto/16 :goto_9
+
+ .line 849
+ :cond_21
+ iget v10, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOff:I
+
+ if-nez v10, :cond_22
+
invoke-direct {p0, v8}, Lcom/android/server/power/DisplayPowerController;->setScreenOn(Z)V

.line 851
@@ -7517,6 +7794,76 @@

goto/16 :goto_9

+ :cond_22
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOnAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_9
+
+ .line 7930
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->isStarted()Z
+
+ move-result v6
+
+ if-nez v6, :cond_9
+
+ .line 7940
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->getElectronBeamLevel()F
+
+ move-result v6
+
+ const v10, 0x0
+
+ cmpl-float v6, v6, v10
+
+ if-nez v6, :cond_23
+
+ invoke-direct {p0, v8}, Lcom/android/server/power/DisplayPowerController;->setScreenOn(Z)V
+
+ goto/16 :goto_9
+
+ .line 7960
+ :cond_23
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ iget v10, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOff:I
+
+ invoke-virtual {v6, v10}, Lcom/android/server/power/DisplayPowerState;->prepareElectronBeam(I)Z
+
+ move-result v6
+
+ if-eqz v6, :cond_24
+
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mPowerState:Lcom/android/server/power/DisplayPowerState;
+
+ invoke-virtual {v6}, Lcom/android/server/power/DisplayPowerState;->isScreenOn()Z
+
+ move-result v6
+
+ if-eqz v6, :cond_24
+
+ .line 8010
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->start()V
+
+ goto/16 :goto_9
+
+ .line 8030
+ :cond_24
+ iget-object v6, p0, Lcom/android/server/power/DisplayPowerController;->mElectronBeamOffAnimator:Landroid/animation/ObjectAnimator;
+
+ invoke-virtual {v6}, Landroid/animation/ObjectAnimator;->end()V
+
+ goto/16 :goto_9
+
.line 936
:catchall_1
move-exception v6
@@ -7936,6 +8283,40 @@
const/4 v0, 0x0

goto :goto_0
+.end method
+
+.method public onAnimationCancel(Landroid/animation/Animator;)V
+ .locals 0
+ .parameter "animation"
+
+ .prologue
+ return-void
+.end method
+
+.method public onAnimationEnd(Landroid/animation/Animator;)V
+ .locals 0
+ .parameter "animation"
+
+ .prologue
+ invoke-direct {p0}, Lcom/android/server/power/DisplayPowerController;->sendUpdatePowerState()V
+
+ return-void
+.end method
+
+.method public onAnimationRepeat(Landroid/animation/Animator;)V
+ .locals 0
+ .parameter "animation"
+
+ .prologue
+ return-void
+.end method
+
+.method public onAnimationStart(Landroid/animation/Animator;)V
+ .locals 0
+ .parameter "animation"
+
+ .prologue
+ return-void
.end method

.method public requestPowerState(Lcom/android/server/power/DisplayPowerRequest;ZZ)Z


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